imcasper wrote:I can't use magic shortcuts -- move the entire stack to up / down (shift + left mouse button)
My answer https://forum.minetest.net/viewtopic.php?p=314528#p314528 is still valid, just remove the doors from smart_inventory_shaped_groups setting.GamingAssociation39 wrote:So I'm wondering if you can add in support for wooden and obsidian glass doors because they aren't anywhere to be found
Failed to enable mod "minetest-smart_inventory-master" as it contains disallowe
d characters. Only characters [a-z0-9_] are allowed.
smintzo wrote:Hi. I'm getting the following when I try to activate this mod:Failed to enable mod "minetest-smart_inventory-master" as it contains disallowe
d characters. Only characters [a-z0-9_] are allowed.
Any idea what I might be doing wrong please?
This should not be necessary anymore. In newer minetest the mod.conf file is used for the mod name at the first.Dont forget to rename the file to smart_inventory!
bell07 wrote:This should not be necessary anymore. In newer minetest the mod.conf file is used for the mod name at the first.Dont forget to rename the file to smart_inventory!
bell07 wrote:The mod.conf is supported since MT-0.4.13 / 2015 ;-)
Stix wrote:bell07 wrote:The mod.conf is supported since MT-0.4.13 / 2015 ;-)
Then why would it give me errors when i forgot to rename the files? o_O
---------------- My Question
Raj asks:
Does the search magnifying glass and text box search my inventory?
*resolved-thankyou_bell07*
RajMahal wrote: ---SmartInventory_mod with MT.windows64.serverv5.0.dev_mt_raj_11---
*in-process*
---------------- My Question
Raj asks:
Should the search magnifying glass and text box search my inventory? If it did work, would it crash my game?
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Raj wrote:Should the search magnifying glass and text box search my inventory? If it did work, would it crash my game?
In my last tests (now again) I did not experied any crashes wirh sfinv nor with search feature. Which subgame do you use? And try you the latest Smart Inventory version from github? Pls. provide error messages from debug.txt. Without I cannot help.Raj wrote:I installed Smart Inventory ... removal of sfinv fixed my crash. ... 5.0.dev .. if a search feature is "turned-on", it may crash game. ...
Tested too and the WE-Button appears. Do you use the latest Worldedit Version from github? The support was implemented after the 1.2 release (in 2017). Did you get the worldedit permission?Raj wrote:Where does the WorldEdit_mod Icon show up in inventory?
Peril wrote:I'd very much appreciate it if you could update this mod to work with MT-5 :/ For some bizarre reason sfinv doesn't work for me. (Don't know why, don't really want to investigate either)...and your mod (I'm using an older version of MT) works perfectly well for me... I'd hate to see it disappear when the inevitable upgrade comes along.
bell07 wrote:... By the way ...
I do not work anymore on Smart Inventory because I do not use it byself anymore....
ThorfinnS wrote:bell07 wrote:... By the way ...
I do not work anymore on Smart Inventory because I do not use it byself anymore....
What do you use now?
@Wuzzy did you meant this listring? Please be more specific with improvement proposals then "I can't take serious". I did not understand what should work to be serious.
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