texmex wrote:I’ve been contemplating building a game around this mapgen many times, it could be a lot of fun. What stops me is that I also want biome heat to influence the player and with the mix of hot and cold nodes and schematics that seems hard to do. Am I correct in assuming this?
Things have been rearranged in 0.2... maybe less of an issue than before? But yes I have used "rainforest litter" as the "forest litter" for all forest types (hot and cold).
Thorn0906 done something to make climate more accessible for other mods. Honestly not sure how that works, but it seems to work well with Weather mods now (I think it had issues before? Maybe I'm imagining things!).
You could perhaps use the "function climate(x, z, y, n_terr, n_terr2)" (in the init file, near the top). This is where climate is calculated.
