[Mod] Watering Can [1.4] [wateringcan]

[Mod] Watering Can [1.4] [wateringcan]

Postby Wuzzy » Fri Jun 13, 2014 4:49 pm

This mod adds a watering can to minetest which you can use to make some blocks wet. :-)
Currently optionally supported are the mods “farming” (Minetest Game) and Pedology.

+ Crafting


To use a watering can, you have to first fill it up. Rightclick with it on water.
Your watering can is now full. To use it, you have to rightclick on a node which can be made wet.
You can use the watering can 24 times, then you have to fill it up again.
The watering can uses the “tool wear” bar to indicate how much water is left.
The watering can itself does not wear off and does not get destroyed by usage (it just becomes empty).

For the Farming mod, you can use the watering can on soil to wetten it.
For the Pedology mod, you can increase the wetness level of ground blocks by 1, but the maximum wetness you can reach is 2 to avoid creating mud lakes only with a watering can. ;-)

Anything else currently can’t become wet; you’d simply waste your water. ;-)
Please tell me of any mod which somehow deals with wetness, I’ll probably add support for it.

Download/info page: here

Git project page: here

Optionally depends on:
  • farming (part of Minetest Game) (for watering support)
  • Pedology (for watering support)
  • doc_items (for item documentation)
  • default (for crafting)
  • bucket (for crafting)
However, you should load at least one of farming or pedology, otherwise you have nothing to use your watering can on.

Mandatory dependencies: None!
Works in Minetest 5.0.0 or later.

License for everything: MIT License

Screenshot of watering can in action:
Image
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Re: [Mod] Watering Can [1.0] [wateringcan]

Postby kerikter4of7 » Fri Jun 13, 2014 6:20 pm

The recipe could be
Code: Select all
[ ][ ][*]
[*][ ][*]
[*][*][*]

What to use is up to you - I'd go with a wood/plank myself, stone would be a bit heavy, metal would last longer? I know it's a habit to use mese in mod recipes but for organic play it makes things a bit tedious. Perhaps include the steel mod as a requirement for something beyond the wood?
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Re: [Mod] Watering Can [1.0] [wateringcan]

Postby Krock » Fri Jun 13, 2014 9:33 pm

Nice idea :)
I'd like a crafting recipe which uses a bucket in it - buckets are similar to watering cans
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Re: [Mod] Watering Can [1.0] [wateringcan]

Postby Sokomine » Sat Jun 14, 2014 10:10 pm

Nice! Using a watering can is more fun than having random water sources in/around the field.
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Re: [Mod] Watering Can [1.0] [wateringcan]

Postby wilkgr76 » Wed Dec 02, 2015 1:24 am

kerikter4of7 wrote:The recipe could be
Code: Select all
[ ][ ][*]
[*][ ][*]
[*][*][*]

What to use is up to you - I'd go with a wood/plank myself, stone would be a bit heavy, metal would last longer? I know it's a habit to use mese in mod recipes but for organic play it makes things a bit tedious. Perhaps include the steel mod as a requirement for something beyond the wood?

Plastic (if homedecor is installed, don't define your own plastic, but use homedecor's. Otherwise, define your own)
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Re: [Mod] Watering Can [1.0] [wateringcan]

Postby KCoombes » Wed Dec 02, 2015 2:51 pm

Krock wrote:Nice idea :)
I'd like a crafting recipe which uses a bucket in it - buckets are similar to watering cans


+1 - any recipe that uses a crafted item is a plus in my book
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Re: [Mod] Watering Can [1.0] [wateringcan]

Postby BBmine » Sat Dec 05, 2015 12:43 am

I made a crafting recipe! Here it is.
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Version 1.1 released!

Postby Wuzzy » Sat Oct 29, 2016 2:31 pm

Version 1.1 released!

- Crafting recipes added, inspired by BBmine's suggestion
- Watering can now makes a simple watering sound when used
- screenshot.png added
- README.md file updated
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Version 1.2. released!

Postby Wuzzy » Fri Nov 18, 2016 10:46 pm

Version 1.2. released!

Updates:
- Fix mod not working with intllib and mod security enabled at once
- Compability for new Documentation System 0.7.0
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Version 1.3 released!

Postby Wuzzy » Thu Dec 29, 2016 2:09 am

Version 1.3 released!

Updates:
- Compability with Help modpack version 1.0.0
- Fix some outdated texts
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Version 1.4 is out!

Postby Wuzzy » Mon Apr 01, 2019 1:50 pm

Version 1.4 is out!

Changelog:
  • Compability with Minetest 5.0.0
  • Needs Minetest 5.0.0 to work
  • Remove repair crafting recipe
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