Lejo wrote:Please add some gitlab moved mods:
git://gitlab.com/VanessaE/moretrees.git
git://gitlab.com/VanessaE/homedecor_modpack.git
git://gitlab.com/VanessaE/plantlife_modpack.git
git://gitlab.com/VanessaE/basic_materials.git
git://gitlab.com/VanessaE/unifieddyes.git
git://gitlab.com/VanessaE/signs_lib.git
Lejo wrote:What about automatic adding mods at content.minetest.net?
Lejo wrote:Ah, You are saving all this mods.
What about just cloning one, pulling out all medias and deleting the clone afterwards?
Then you only need storage for the textures and not for duplicate textures or other mod files.
sofar wrote:The server checks for updates to the mods 15+ times a day. The above suggestion isn't worth the effort.
Lejo wrote:Yes that’s a bit often. :D
I normally update the mods just @midnight
enable_remote_media_server = true
remote_media = https://minetestmedia.foo-projects.org/
GreenDimond wrote:https://github.com/12Me21/wires3d
LMD wrote:EDIT : Saw https://github.com/minetest-tools/mtmed ... er/main.go, would like to write my own/(using Java) - where can I access the specifications ? I am working thinking dreaming of a Minetest Server Edition with all the necessary tools to maintain a server. And would like to write a remote media server requiring nothing but Java, probably even with GUI.
Calinou wrote:Could https://github.com/minetest-mods/gauges be added to the list? The textures are pretty small but it might still help a little with loading times.
sofar wrote:The spec is in the MT code, essentially.
LMD wrote:Ouch.
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