by paramat » Mon Jul 16, 2018 5:56 am
Sometimes i feel i let this thread go too long without updating. I don't want to give the impression that i am ungrateful, it's because i am worried about bumping this thread too often in my own self-interest.
As always, thanks for the donations, i find it a little difficult to write because i find it a little difficult to describe how grateful i am.
Financial situation is the same, rent for where i live is paid but no other income.
So, stuff i've been doing:
I see that in January of this year i posted about passing 600 commits total (engine plus game). I've been working insanely hard over the last few months and have now just passed 750 total: 418 in MTEngine and 335 in MTGame.
In MTEngine 3rd highest contributor, 2nd highest of active core devs. In MTGame highest contributor by a large margin, not far off 3 times that of the next highest.
As we work on MT 5.0.0 i have discovered and fixed many bugs in mapgen, lots of cleaning up, and have added many useful new mapgen features.
I am experimenting long term with the possibility of biome-defined 'atmosphere' nodes, as the atmosphere is the last node not definable in a biome. This will help MT to 'do space' and allow vacuum nodes, alien atmospheres, but also mist and fog, or hazardous gases in a biome, such as cave gases.
As always i have been working on a new core mapgen, on the 4th rewrite of it currently, still not sure if or when it will be mergeable, but if it is liked perhaps in time for MT 5.0.0.
In MTGame lots of improvements to biomes, new trees and flora, new surface nodes. Recently the biomes are beginning to actually 'impress' me.
For details on my commits see the links in the first post of this thread.