Hello,
I have a question about configuring Minetest as a modeling and simulation platform that can be used with machine learning algorithms. I'm motivated by research in reinforcement learning whereby a machine teaches itself how to play video games. While training, a machine needs to run many, many, many instances of the simulation to eventually determine the correct actions to take. Is it possible to configure minetest to do the same? Can I execute many, headless instances of a world that run faster than real time? Can I save the complete gamestate when needed? If so, how would this be done?
Thanks!