(64-512px) Polygonia HD Texturepack [Update 2019-03-17]

(64-512px) Polygonia HD Texturepack [Update 2019-03-17]

Postby Lokrates » Sun Dec 17, 2017 2:24 pm

Minetest HD Texturepack created with Blender3D

Image

Old Screenshots on Imgur

Supportet Games:
Minetest_Game 5.0.0

Supported modifications:
Moreores
Moreblocks
Obsidian Swords
Scaffolding
Techdiamond
Travelnet
Technic_Armor
Basic Materials

Partially supported modifications:
3D-Armor
Drinks
Farming_Redo
Mesecons
Pipeworks
Signs_lib
Technic
X-Decor


YouTube-Video by Richard Jeffries

Downloadable in several resolutions:
Polygonia 64px
Polygonia 128px
Polygonia 256px
Polygonia 512px

License: CC BY-SA 4.0
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Re: Polygonia HD Texturepack

Postby Chem871 » Sun Dec 17, 2017 3:33 pm

Looks nice!
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Re: Polygonia HD Texturepack

Postby cHyper » Mon Dec 18, 2017 9:31 pm

nice texture pack ...
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Re: Polygonia HD Texturepack

Postby voxelproof » Wed Dec 20, 2017 9:42 pm

Looks quite good. Goin' to check it out. Thanks!
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Re: Polygonia HD Texturepack

Postby pengnuin » Sat Dec 30, 2017 11:40 pm

Not-too-cartoony semi-realistic textures? Sign me up!
Great work, Lokrates! I'm enjoying this texture pack a lot.
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Re: Polygonia HD Texturepack

Postby Lokrates » Wed Jan 03, 2018 10:29 am

Thank you all. Great that you like it.
I am currently working on the update for Minetest 0.5.0 and the completion of the Mods.
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Re: Polygonia HD Texturepack

Postby veriaqa » Fri Feb 02, 2018 2:01 am

Great texture pack. But the gold block texture is a bit odd. It looks like a wooden crate texture painted with gold colour.
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Re: Polygonia HD Texturepack

Postby deezl » Tue Mar 13, 2018 1:06 am

This is gorgeous, works really nice with a mod I am working on, since most of my textures are 64x64 or better. Your textures are featured in a youtube video series on Minetest by Richard Jeffries, that's how I got linked here.
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Re: Polygonia HD Texturepack

Postby Fixer » Wed Mar 14, 2018 12:30 am

Nice! Mod support is very welcomed.
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Re: Polygonia HD Texturepack

Postby Lokrates » Wed Mar 14, 2018 3:10 pm

I have uploaded a few updates. I have changed the metal block and water textures. The old textures are in the "Alt" folder. Added support for minetest 0.5.0dev and some more mods.
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Update Polygonia HD TP

Postby Lokrates » Sat Jul 21, 2018 1:49 pm

Some Updates for Minetest 0.4.17.1 and 5.0.0 dev. Completions and adding some modifications.

Image
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Update Polygonia HD TP

Postby Lokrates » Tue Dec 25, 2018 2:54 pm

- Some Updates for Xdecor and Mesecons.
- Technic-Armor added.
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Update Polygonia HD TP

Postby Lokrates » Sun Mar 17, 2019 7:25 pm

- New Textures for Minetest_Game 5.0.0
- Basic Materials added
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Re: (64-512px) Polygonia HD Texturepack [Update 2019-03-17]

Postby sofar » Mon Mar 18, 2019 6:08 am

Does this texturepack include normalmaps for proper bumpmapping?
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Re: (64-512px) Polygonia HD Texturepack [Update 2019-03-17]

Postby Lokrates » Mon Mar 18, 2019 4:24 pm

I experimented with normal maps. But it does not look better.

Top is with normal maps.
Image

You can download the textures from screenshot here.
Polygonia Normal Maps
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Re: (64-512px) Polygonia HD Texturepack [Update 2019-03-17]

Postby sofar » Mon Mar 18, 2019 4:58 pm

Your textures already have major shading on them, I wonder if the normalmaps are undoing the crispy shadows, but they should normally improve them. Did you autogenerate them or manually create them?
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Re: (64-512px) Polygonia HD Texturepack [Update 2019-03-17]

Postby Lokrates » Tue Mar 19, 2019 2:48 pm

For most normal maps, I use the bake-feature in Blender. For unsatisfactory results, I use Paint.NET with the NormalMapPlus plugin. For the use of normalmaps I render the textures without shadows. The combination of shadows and normal maps looks too extreme.
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