Change log.
200+ Biomes each with unique groundcover.
Ecosystems. Within each biome are multiple, seperate ecosystems, so that within a single biome, you may encounter different flora and fauna.
50+ trees
100+ plants
No Biome_lib dependencies, runs very light.
2 ABMS, leaf decay, and some saplings. Saplings will get updated to use node timers.
All trees are now Lua schematics.
Textures reduced to 16x16 4bit(16 color).
Combines trees and plants from default, flowers, flowers_plus, nettles, more_plants, moretrees, plant_lib, ethereal, valleys/valleys_c, trees, and basic_trees. Some ethereal and valleys biomes continue to exist, albeit, with refined definitions to place them appropriately. There are still some code relics from ethereal and valleys_c, but all items are renamed, and so should not conflict with any of the above mention mods. However, due to many of those mods clearing ores, decorations, and/or biomes, you may or may not see what you expect. This mod does clear biomes and decorations, to get rid of the defaults. I'll add a setting to enable user selection of this option.
Biomes are defined by 5 temperature points over 5 humidity points for 25 climate zones. Each climate zone is then subdivided based on altitude, for a total of 200+ biomes. Now included are Ecosystems. Each biome can include multiple ecosystems, to break up the monotony of most current biomes.
Can be ran with Australia and Aeotora (with a modification to those mods to not clear biomes) to really pack a visual punch. Working on making this a little easier via settings, and perhaps pull requests to those mods.
This should be ran on a new world, but will work on existing worlds where the map has not yet been generated.
NEWEST DOWNLOAD: lib_ecology_v5
Version 2: https://github.com/ShadMOrdre/lib_ecology/tree/ShadMOrdre-v2.0
Version 1: https://github.com/ShadMOrdre/lib_ecology/archive/master.zip
Browse Code: https://github.com/ShadMOrdre/lib_ecology/tree/lib_ecology_v5
DEPENDENCIES: farming, lib_materials?
OPTIONAL DEP:
LICENSES: LGPLv2.1, for code by me, CC-BY-SA-3.0 for graphics by me. Other licenses apply for code and graphics done by others. Where found, those licenses included.
SCREENSHOTS: